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Chinese checkers rules pdf
Chinese checkers rules pdf






To do this, you simply click the next place that you want to go to after each jump. A stone can make more than one jump in one turn this makes it possible to jump over the whole field. In the example below, white is jumping.Ī jump can also be made in each direction horizontaly, vertically or diagonally. A stone can also jump over neighbourly stones (either your own or your opponents), as long as the stone will land on an empty space. The moving can be done in all directions (horizontally, vertically and diagonally). On each turn, you can move one of your stones (you always move them to an empty space). The name says it all Halma is Greek for 'jump'.Īt the beginning of the board game, each player has 15 stones in his own camp (bottom right on the field). You are even allowed to jump over several stones after each other. It does not matter which stones you jump over, it can either be yours or your opponents. You do not use the same strategy as when you play checkers you just jump over the stones. The goal of each player is to take over the opponent's camp on the other side with your own stones. The player who ends up with more pieces than opponents wins the game.Halma (also called Chinese Checkers) on yourturnmyturn, is played with two players on a 10x10 board. The players take turns in the usual way, jumping pieces and removing them. The capture version of Chinese checkers is played by putting all the pieces in the hexagonal center part of the board. The Master Rules suggest that a player is entitled to swap the opponent’s piece with one of his own. One way is to consider victory when all the available spaces in an opposing star point are filled.

CHINESE CHECKERS RULES PDF HOW TO

It is a good idea to decide in advance how to handle this. This will cause a stalemate, and lots of arguing. The official rules do not cover a situation where an opponent leaves one piece in his starting point to prevent filling the point. Other times players will construct blockades to keep opponents from jumping at all. Sometimes players string pieces across the board to make it possible to jump all the way to your target. StrategiesĮach player attempts to move pieces into the opposing star point and prevent opponents or other players from doing the same. The player who moves all ten pieces into the opposite point of the star is the game winner. Pieces may move into and out of any of the star points not in use or belonging to a non-opponent. When a player’s piece moves into the opposite point of the star, it may not leave, but can be moved within the star. Jumped pieces are not removed from the board. A player may jump as many pieces as are available – the player’s turn ends when there are no more pieces to jump. If not jumping, only one space per move is permitted. There must be an open space on the other side of the piece you are jumping. Pieces can jump other pieces occupying adjacent spaces, including the pieces of the player taking a turn.

chinese checkers rules pdf

A player moves one piece one space in any direction. The rules of the game say that a coin toss decides who begins, but the players can decide by themselves. Four players use 13 pieces, placed in each corner. When there are 2 players, 19 marbles are put into opposite corners, stacked evenly. When playing three people, leave a star point between each person, and it’s a free-for-all. Each player must have an opponent opposite, so there can only be two, three, four, or six players. Choose ten marbles of one color and place them all on the star point that matches the color of the marbles. The board’s hexagonal interior has five holes on each side. Each triangular star point has ten holes (four holes per side) for a player’s pieces. The six-pointed star board has small dimples or holes, for marbles and pegs, respectively.

chinese checkers rules pdf

The game is a mixture of chess, checkers, and Othello, and can have two, three, four, or six players at a time. Chinese Checkers is still called Halma in many European counties. It soon became Chinese Checkers, reflecting the American interest in all things Oriental after the introduction of Mah Jongg and the discovery of King Tut’s tomb. Chinese Checkers was first released in 1928, and was named Hop Ching Checkers. Halma followed the rules of Chinese checkers, but was played on a square board. Another thinks is it a descendent of a German-American game call Stern-Halma. One group thinks it comes from a British game called “hoppity”.

chinese checkers rules pdf

It is played with pieces (either marbles or pegs) on a six-pointed star board with holes or dimples for the pieces.

chinese checkers rules pdf

Chinese checkers is neither Chinese nor checkers.






Chinese checkers rules pdf